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Enable windows error dialog for subprocess startup

Make sure if something goes wrong spawning the process, the user gets
enough info to be able to try to self correct, or at least file a bug
with details so we can fix it.  Once the process starts, we immediately
change back to the recommended setting to prevent the blocking dialog.
This ensures if the model fails to load (OOM, unsupported model type,
etc.) the process will exit quickly and we can scan the stdout/stderr
of the subprocess for the reason to report via API.
Daniel Hiltgen 9 months ago
parent
commit
e12fff8810
6 changed files with 32 additions and 2 deletions
  1. 4 0
      llm/ext_server/server.cpp
  2. 3 0
      llm/llm_darwin_amd64.go
  3. 3 0
      llm/llm_darwin_arm64.go
  4. 6 1
      llm/llm_linux.go
  5. 15 1
      llm/llm_windows.go
  6. 1 0
      llm/server.go

+ 4 - 0
llm/ext_server/server.cpp

@@ -41,6 +41,7 @@
 
 #if defined(_WIN32)
 #include <windows.h>
+#include <errhandlingapi.h>
 #endif
 
 #include <cstddef>
@@ -2737,6 +2738,9 @@ int wmain(int argc, wchar_t **wargv) {
     for (int i = 0; i < argc; ++i) {
         argv[i] = wchar_to_char(wargv[i]);
     }
+
+    // Adjust error mode to avoid error dialog after we start.
+    SetErrorMode(SEM_FAILCRITICALERRORS);
 #else
 int main(int argc, char **argv) {
 #endif

+ 3 - 0
llm/llm_darwin_amd64.go

@@ -2,7 +2,10 @@ package llm
 
 import (
 	"embed"
+	"syscall"
 )
 
 //go:embed build/darwin/x86_64/*/bin/*
 var libEmbed embed.FS
+
+var LlamaServerSysProcAttr = &syscall.SysProcAttr{}

+ 3 - 0
llm/llm_darwin_arm64.go

@@ -2,7 +2,10 @@ package llm
 
 import (
 	"embed"
+	"syscall"
 )
 
 //go:embed build/darwin/arm64/*/bin/*
 var libEmbed embed.FS
+
+var LlamaServerSysProcAttr = &syscall.SysProcAttr{}

+ 6 - 1
llm/llm_linux.go

@@ -1,6 +1,11 @@
 package llm
 
-import "embed"
+import (
+	"embed"
+	"syscall"
+)
 
 //go:embed build/linux/*/*/bin/*
 var libEmbed embed.FS
+
+var LlamaServerSysProcAttr = &syscall.SysProcAttr{}

+ 15 - 1
llm/llm_windows.go

@@ -1,6 +1,20 @@
 package llm
 
-import "embed"
+import (
+	"embed"
+	"syscall"
+)
 
 // unused on windows
 var libEmbed embed.FS
+
+const CREATE_DEFAULT_ERROR_MODE = 0x04000000
+
+var LlamaServerSysProcAttr = &syscall.SysProcAttr{
+	// Wire up the default error handling logic If for some reason a DLL is
+	// missing in the path this will pop up a GUI Dialog explaining the fault so
+	// the user can either fix their PATH, or report a bug. Without this
+	// setting, the process exits immediately with a generic exit status but no
+	// way to (easily) figure out what the actual missing DLL was.
+	CreationFlags: CREATE_DEFAULT_ERROR_MODE,
+}

+ 1 - 0
llm/server.go

@@ -346,6 +346,7 @@ func NewLlamaServer(gpus gpu.GpuInfoList, model string, ggml *GGML, adapters, pr
 		s.cmd.Env = os.Environ()
 		s.cmd.Stdout = os.Stdout
 		s.cmd.Stderr = s.status
+		s.cmd.SysProcAttr = LlamaServerSysProcAttr
 
 		envWorkarounds := [][2]string{}
 		for _, gpu := range gpus {