package gpu import ( "fmt" "log/slog" "os" "path/filepath" "runtime" "strings" ) func AssetsDir() (string, error) { home, err := os.UserHomeDir() if err != nil { return "", err } return filepath.Join(home, ".ollama", "assets"), nil } func UpdatePath(dir string) { if runtime.GOOS == "windows" { tmpDir := filepath.Dir(dir) pathComponents := strings.Split(os.Getenv("PATH"), ";") i := 0 for _, comp := range pathComponents { if strings.EqualFold(comp, dir) { return } // Remove any other prior paths to our temp dir if !strings.HasPrefix(strings.ToLower(comp), strings.ToLower(tmpDir)) { pathComponents[i] = comp i++ } } newPath := strings.Join(append([]string{dir}, pathComponents...), ";") slog.Info(fmt.Sprintf("Updating PATH to %s", newPath)) os.Setenv("PATH", newPath) } // linux and darwin rely on rpath }