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- #include "quantize.cuh"
- static __global__ void quantize_q8_1(const float * __restrict__ x, void * __restrict__ vy, const int64_t kx, const int64_t kx_padded) {
- const int64_t ix = (int64_t)blockDim.x*blockIdx.x + threadIdx.x;
- if (ix >= kx_padded) {
- return;
- }
- const int64_t iy = (int64_t)blockDim.y*blockIdx.y + threadIdx.y;
- const int64_t i_padded = (int64_t)iy*kx_padded + ix;
- block_q8_1 * y = (block_q8_1 *) vy;
- const int64_t ib = i_padded / QK8_1; // block index
- const int64_t iqs = i_padded % QK8_1; // quant index
- const float xi = ix < kx ? x[iy*kx + ix] : 0.0f;
- float amax = fabsf(xi);
- float sum = xi;
- amax = warp_reduce_max(amax);
- sum = warp_reduce_sum(sum);
- const float d = amax / 127;
- const int8_t q = amax == 0.0f ? 0 : roundf(xi / d);
- y[ib].qs[iqs] = q;
- if (iqs > 0) {
- return;
- }
- reinterpret_cast<half&>(y[ib].ds.x) = d;
- reinterpret_cast<half&>(y[ib].ds.y) = sum;
- }
- void quantize_row_q8_1_cuda(const float * x, void * vy, const int64_t kx, const int64_t ky, const int64_t kx_padded, cudaStream_t stream) {
- const int64_t block_num_x = (kx_padded + CUDA_QUANTIZE_BLOCK_SIZE - 1) / CUDA_QUANTIZE_BLOCK_SIZE;
- const dim3 num_blocks(block_num_x, ky, 1);
- const dim3 block_size(CUDA_QUANTIZE_BLOCK_SIZE, 1, 1);
- quantize_q8_1<<<num_blocks, block_size, 0, stream>>>(x, vy, kx, kx_padded);
- }
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