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- #!powershell
- $ErrorActionPreference = "Stop"
- function init_vars {
- $script:patches = @("0001-Expose-callable-API-for-server.patch")
- $script:cmakeDefs = @("-DBUILD_SHARED_LIBS=on", "-DLLAMA_NATIVE=off", "-DLLAMA_F16C=off", "-DLLAMA_FMA=off", "-DLLAMA_AVX512=off", "-DLLAMA_AVX2=off", "-DLLAMA_AVX=on", "-DLLAMA_K_QUANTS=on", "-DLLAMA_ACCELERATE=on", "-A","x64")
- if ($env:CGO_CFLAGS -contains "-g") {
- $script:cmakeDefs += @("-DCMAKE_VERBOSE_MAKEFILE=on", "-DLLAMA_SERVER_VERBOSE=on")
- $script:config = "RelWithDebInfo"
- } else {
- $script:cmakeDefs += @("-DLLAMA_SERVER_VERBOSE=off")
- $script:config = "Release"
- }
- }
- function git_module_setup {
- # TODO add flags to skip the init/patch logic to make it easier to mod llama.cpp code in-repo
- & git submodule init
- if ($LASTEXITCODE -ne 0) { exit($LASTEXITCODE)}
- & git submodule update --force gguf
- if ($LASTEXITCODE -ne 0) { exit($LASTEXITCODE)}
- }
- function apply_patches {
- rm -erroraction ignore -path "gguf/examples/server/server.h"
- foreach ($patch in $script:patches) {
- write-host "Applying patch $patch"
- & git -C gguf apply ../patches/$patch
- if ($LASTEXITCODE -ne 0) { exit($LASTEXITCODE)}
- }
- }
- function build {
- write-host "generating config with: cmake -S gguf -B $script:buildDir $script:cmakeDefs"
- & cmake --version
- & cmake -S gguf -B $script:buildDir $script:cmakeDefs
- if ($LASTEXITCODE -ne 0) { exit($LASTEXITCODE)}
- write-host "building with: cmake --build $script:buildDir --config $script:config"
- & cmake --build $script:buildDir --config $script:config
- if ($LASTEXITCODE -ne 0) { exit($LASTEXITCODE)}
- }
- function install {
- rm -erroraction ignore -recurse -force -path $script:installDir
- & cmake --install $script:buildDir --prefix $script:installDir --config $script:config
- if ($LASTEXITCODE -ne 0) { exit($LASTEXITCODE)}
- }
- init_vars
- git_module_setup
- apply_patches
- # first build CPU based
- $script:buildDir="gguf/build/wincpu"
- $script:installDir="gguf/build/wincpu/dist"
- build
- # install
- md gguf/build/lib -ea 0
- md gguf/build/wincpu/dist/lib -ea 0
- mv gguf/build/wincpu/bin/$script:config/ext_server_shared.dll gguf/build/wincpu/dist/lib/cpu_server.dll
- # Nope, this barfs on lots of symbol problems
- #mv gguf/build/wincpu/examples/server/$script:config/ext_server_shared.dll gguf/build/wincpu/dist/lib/cpu_server.lib
- # Nope: this needs lots of include paths to pull in things like msvcprt.lib and other deps
- # & cl.exe `
- # gguf/build/wincpu/examples/server/$script:config/ext_server.lib `
- # gguf/build/wincpu/common/$script:config/common.lib `
- # gguf/build/wincpu/$script:config/llama.lib `
- # gguf/build/wincpu/$script:config/ggml_static.lib `
- # /link /DLL /DEF:cpu_server.def /NOENTRY /MACHINE:X64 /OUT:gguf/build/wincpu/dist/lib/cpu_server.dll
- # if ($LASTEXITCODE -ne 0) { exit($LASTEXITCODE)}
- # Then build cuda as a dynamically loaded library
- init_vars
- $script:buildDir="gguf/build/wincuda"
- $script:installDir="gguf/build/wincuda/dist"
- $script:cmakeDefs += @("-DLLAMA_CUBLAS=ON", "-DBUILD_SHARED_LIBS=on")
- build
- install
- cp gguf/build/wincuda/dist/bin/ext_server_shared.dll gguf/build/lib/cuda_server.dll
- # TODO - more to do here to create a usable dll
- # TODO - implement ROCm support on windows
- md gguf/build/winrocm/lib -ea 0
- echo $null >> gguf/build/winrocm/lib/.generated
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